Here’s a quick overview of all my projects, which cover a mix of development and design work . I started my career as a Designer and Art Director but decided to shift towards Software Development. Eventhough I work as a Software Developer right now, the designer in me is always attentive and present. Take a look at my latest projects and find out for yourself what that means. Have fun!

Reimagining Malefiz as a 3D browser-based board game, our 10-person Scrum team delivered an interactive Web experience with modern gameplay UX. I contributed as a software developer while serving part-time as Scrum Master, driving sprint execution, removing blockers and keeping delivery aligned to a clear product vision.
5. Semester 2025/26 // Hochschule RheinMain // Media Computer Science B.Sc.
A backend-driven feature that automatically matches colleagues for lunch, schedules shared calendar events, and creates lightweight social interactions through chat-based icebreakers—reducing friction and making spontaneous connections part of the daily routine.
2025 // AOE Solutions GmbH // Dual Student Software Development


In a 4-person team, we built a 2D interior design planning tool as a Java/JavaFX application, with a strong emphasis on requirements engineering, specification writing, and structured stakeholder-driven planning.
4. Semester 2025 // Hochschule RheinMain // Media Computer Science B.Sc.
Tasked with creating a GUI using JavaFX, I decided to develop a game. I focused on characters, dialogue, and varying difficulty levels, telling the story of Timmy, a boy trying to form a band by convincing others through a fun mini-game.
3. Semester 2024/25 // Hochschule RheinMain // Media Computer Science B.Sc.

This is an AR motion-tracking break-time game for campus use, with a strong focus on Human–Computer Interaction and the underlying interaction principle. I led the interaction concept from context-of-use and user needs to gesture mapping, feedback design, and flow.
5. Semester 2025/26 // Hochschule RheinMain // Media Computer Science B.Sc.
For my media design apprenticeship final project, I created the brand identity and corporate design for the fictional "Kloster Schwarzenfels." With only the logo mark provided, I had complete creative freedom to design every aspect, from visual identity to the smallest details.
2021/22 // Gutenberg Schule Frankfurt // Ausbildung Mediengestalterin
For the ERIBA website relaunch, I animated illustrations using SVGator. My main focus was animating existing designs while adding a few myself. This project allowed me to add dynamic movement, bringing the website to life and enhancing the ERIBA brand’s online presence with engaging, interactive animations.
2021 // SYZYGY Deutschland GmbH for ERIBA // Junior Art Director
I illustrated the Seven Golden Rules of First Aid for Hansaplast, turning essential injury steps into clear, simple visuals. While being a mediadesign apprentice, I crafted engaging designs that made first aid easy to understand.
2020 // SYZYGY Deutschland GmbH for Hansaplast // Apprentice Mediadesigner
I led the design process for BMZ's "Entwicklungssache" podcast cover, from concept to client presentation. The journey was highly iterative, with plenty of drafts and close collaboration with the Creative Director, refining ideas and shaping the final design.
2023 // SYZYGY Deutschland GmbH for BMZ // Junior Art Director
Let's get in contect then! Reach out to me on LinkedIn and let's share our experiences. I'd love to hear about your projects as well.

Let's get in touch then!